athletics_and_activities=new makeCM("athletics_and_activities") //Making the menu object. Argument: menuname

//Menu properties 
athletics_and_activities=new makeCM("athletics_and_activities")
athletics_and_activities.pxBetween=30
athletics_and_activities.fromLeft=0 
athletics_and_activities.fromTop=306
athletics_and_activities.rows=1
athletics_and_activities.menuPlacement="left"
athletics_and_activities.offlineRoot="" 
athletics_and_activities.onlineRoot=""
athletics_and_activities.resizeCheck=1 
athletics_and_activities.wait=100 
athletics_and_activities.fillImg="/menus/cm_fill.gif"
athletics_and_activities.zIndex=70

//Background bar properties
athletics_and_activities.useBar=0 //Set to 1 to turn on background bar
athletics_and_activities.barWidth="0"
athletics_and_activities.barHeight="menu" 
athletics_and_activities.barClass="ZZ-NO-TOUCH-clBar"
athletics_and_activities.barX=0 
athletics_and_activities.barY=0
athletics_and_activities.barBorderX=0
athletics_and_activities.barBorderY=0
athletics_and_activities.barBorderClass="ZZ-NO-TOUCH-clBorder1"

athletics_and_activities.level[0]=new cm_makeLevel() //Add this for each new level
athletics_and_activities.level[0].width=150 //width of each menu item
athletics_and_activities.level[0].height=21
athletics_and_activities.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
athletics_and_activities.level[0].borderY=0
athletics_and_activities.level[0].offsetX=166 //Offset of the next level menu items
athletics_and_activities.level[0].offsetY=-29
athletics_and_activities.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
athletics_and_activities.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
athletics_and_activities.level[0].align="bottom"
athletics_and_activities.level[0].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
athletics_and_activities.level[0].overClass="ZZ-NO-TOUCH-cl1over"
athletics_and_activities.level[0].borderClass="ZZ-NO-TOUCH-clBorder1"

athletics_and_activities.level[1]=new cm_makeLevel() //Add this for each new level
athletics_and_activities.level[1].width=175 //width of each menu item
athletics_and_activities.level[1].height=21
athletics_and_activities.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
athletics_and_activities.level[1].borderY=1
athletics_and_activities.level[1].offsetX=175 //Offset of the next level menu items
athletics_and_activities.level[1].offsetY=-23
athletics_and_activities.level[1].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
athletics_and_activities.level[1].arrowWidth=9
athletics_and_activities.level[1].arrowHeight=13
athletics_and_activities.level[1].arrow="/images/menu_arrow.gif"
athletics_and_activities.level[1].align="bottom"
athletics_and_activities.level[1].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
athletics_and_activities.level[1].overClass="ZZ-NO-TOUCH-cl1over"
athletics_and_activities.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

athletics_and_activities.level[2]=new cm_makeLevel() //Add this for each new level
athletics_and_activities.level[2].width=150 //width of each menu item
athletics_and_activities.level[2].height=21
athletics_and_activities.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
athletics_and_activities.level[2].borderY=1
athletics_and_activities.level[2].offsetX=150 //Offset of the next level menu items
athletics_and_activities.level[2].offsetY=-23
athletics_and_activities.level[2].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
athletics_and_activities.level[2].arrowWidth=9
athletics_and_activities.level[2].arrowHeight=13
athletics_and_activities.level[2].arrow="/images/menu_arrow.gif"
athletics_and_activities.level[2].align="bottom"
athletics_and_activities.level[2].regClass="ZZ-NO-TOUCH-cl1" //Name of the class files to use for this menu
athletics_and_activities.level[2].overClass="ZZ-NO-TOUCH-cl1over"
athletics_and_activities.level[2].borderClass="ZZ-NO-TOUCH-clBorder1"
